Omek's Blog

Using Augmented Reality as a Feedback System for Gesture Based Interfaces


Co-authored by: Alona Lerman, Shachar Oz, and Yaron Yanai Part 2 of the Series: Designing a Practical UI In this post we explore the challenges of providing an effective and useful “feedback” within gesture-based systems and offer our thoughts on how augmented reality can be implemented as a supporting tool for creating an intuitive and engaging interface.  Read on to learn how we came to the approach implemented in the video below:   Background A feedback system is the application’s method of communicating with users to: prompt them to take an action, inform them that a given task has been … Read More »

Designing a Practical UI for a Gesture-Based Interface


Co-authored by: Alona Lerman, Shachar Oz, and Yaron Yanai Part 1: The Evolution of the Arc Menu In the first article of the series, Omek UX Studio’s Creative Director Yaron Yanai and Lead Designer Shachar Oz talk about designing the application’s menu system called the Arc Menu. Jump directly to Part 2, featuring how we used Augmented Reality to provide “feedback” to users. It is the mission of Omek’s UX Studio to explore new ways of interaction with computers using gesture and motion control. UX Studio team members research user experiences as the technology is being developed in order to inspire … Read More »