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	<title>Omek</title>
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	<link>http://www.omekinteractive.com</link>
	<description>Gesture Recognition and Body Tracking Technology</description>
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		<title>NRMA Insurance uses Omek Beckon™ for Digital Signage</title>
		<link>http://www.omekinteractive.com/resources/videos/nrma-insurance-uses-omek-beckon-for-digital-signage/</link>
		<comments>http://www.omekinteractive.com/resources/videos/nrma-insurance-uses-omek-beckon-for-digital-signage/#comments</comments>
		<pubDate>Mon, 07 May 2012 00:40:42 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Videos]]></category>

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		<description><![CDATA[Australian car insurance provider, NRMA Insurance, has added gesture recognition to their outdoor digital signage using Omek Beckon™ on the Panasonic D-Imager depth camera, offering an innovative spin to the advertisement of their services. In this video, a pedestrian engages &#8230; <a href="http://www.omekinteractive.com/resources/videos/nrma-insurance-uses-omek-beckon-for-digital-signage/">Read More <span class="meta-nav">&#187;</span></a>]]></description>
			<content:encoded><![CDATA[<p>Australian car insurance provider, NRMA Insurance, has added gesture recognition to their outdoor digital signage using Omek Beckon™ on the Panasonic D-Imager depth camera, offering an innovative spin to the advertisement of their services.</p>
<p>In this video, a pedestrian engages with a digital poster of a 3D car model.  The poster allows her to explore the vehicle both inside and out, and highlight the unique auto parts NRMA claims most other insurance providers do not cover.  By selecting the areas of the car that are most important to her, the pedestrian is able to tailor the experience to meet her interests and discover more about NRMA.</p>
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		<title>Demonstration of PMD[vision]® CamBoard nano and Omek Grasp™ technology</title>
		<link>http://www.omekinteractive.com/resources/videos/demonstration-of-pmdvision-camboard-nano-using-omek-grasp-technology/</link>
		<comments>http://www.omekinteractive.com/resources/videos/demonstration-of-pmdvision-camboard-nano-using-omek-grasp-technology/#comments</comments>
		<pubDate>Tue, 24 Apr 2012 16:47:56 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Videos]]></category>

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		<description><![CDATA[PMDTechnologies shows off its new PMD[vision]® CamBoard nano, including showing Omek’s Parallel Desktop demo and Ballzeye game, built with  Omek Grasp™ technology.]]></description>
			<content:encoded><![CDATA[<p>PMDTechnologies shows off its new PMD[vision]® CamBoard nano, including showing Omek’s Parallel Desktop demo and Ballzeye game, built with  Omek Grasp™ technology.</p>
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		<title>Omek Interactive Sets New Standard for Gesture Recognition Software with Upcoming Release of Beckon™ 3.0</title>
		<link>http://www.omekinteractive.com/news-events/press-releases/omek-interactive-sets-new-standard-for-gesture-recognition-software-with-upcoming-release-of-beckon-3-0/</link>
		<comments>http://www.omekinteractive.com/news-events/press-releases/omek-interactive-sets-new-standard-for-gesture-recognition-software-with-upcoming-release-of-beckon-3-0/#comments</comments>
		<pubDate>Mon, 02 Apr 2012 12:00:17 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Press Releases]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=910</guid>
		<description><![CDATA[New Version of Cross-Camera Development Suite Expands Gesture and Tracking Capabilities and Ease of Use, While Reducing System Overhead San Francisco, CA, April 2, 2012 – Omek Interactive (www.omekinteractive.com), the leading provider of gesture recognition and body tracking technology, unveiled &#8230; <a href="http://www.omekinteractive.com/news-events/press-releases/omek-interactive-sets-new-standard-for-gesture-recognition-software-with-upcoming-release-of-beckon-3-0/">Read More <span class="meta-nav">&#187;</span></a>]]></description>
			<content:encoded><![CDATA[<h2>New Version of Cross-Camera Development Suite Expands Gesture and Tracking Capabilities and Ease of Use, While Reducing System Overhead</h2>
<p><strong>San Francisco, CA, April 2, 2012</strong> –<strong> </strong>Omek Interactive (<a href="http://www.omekinteractive.com/">www.omekinteractive.com</a>), the leading provider of gesture recognition and body tracking technology, unveiled the latest release of its flagship product, Omek Beckon™, at the Embedded Vision Alliance Summit held in conjunction with the DESIGN West conference. Omek Beckon is a full-featured development suite which enables developers to easily and cost-effectively add gesture and body tracking interfaces to their devices and applications, working in conjunction with 3D cameras.</p>
<p>Beckon 3.0 provides developers with many new features, including enhanced tracking capabilities, player selection capabilities, and substantially reduced system overhead, along with new development tools that help developers more rapidly and easily deploy gesture interfaces into their applications.  The new features make Beckon an even more ideal gesture solution for developers of a wide range of applications and systems, including game developers, UI developers, developers of medical and fitness applications, and developers of interactive digital signage systems.</p>
<p>New Beckon 3.0 features include:</p>
<ul>
<li>Enhanced lower-body tracking support, for applications which track leg and foot positions</li>
<li>Support for body rotation, for gaming, medical, fitness and physical therapy applications</li>
<li>Enhanced overall tracking resolution and stability, for applications requiring finely grained accuracy</li>
<li>Enhanced player selection features, for better handling of crowds, such as viewers of an interactive digital sign</li>
<li>Reduced CPU overhead, to free up more resources for games and other resource-intensive applications</li>
<li>New skeleton viewer and gesture viewer tools to facilitate rapid prototyping and development</li>
<li>New sample code libraries for easier development and integration with other development frameworks</li>
</ul>
<p>Like the previous versions of Omek Beckon, Beckon 3.0 allows developers to create applications that work across all the major 3D cameras, initially shipping with support for the Kinect, PrimeSense, ASUS Xtion and SoftKinetic DepthSense cameras, and adding support for cameras from Samsung, Panasonic and other providers following the launch.</p>
<p>Developers can use Beckon in their C#, C++, and Flash-based applications, and take advantage of the provided plug-ins for more rapid integration into the Unity and OGRE engines and the Microsoft .NET framework.</p>
<p>In addition to the new product features, Omek is also announcing new pricing and evaluation terms for Beckon 3.0. Beckon 3.0 developers will be able to enjoy an extended non-commercial evaluation period, while working with the full feature set included in the commercial version, assisted by forum, community and knowledge base support. Upon commercial deployment, developers will be able to more cost effectively deploy gesture-based applications through a new tiered pricing system.</p>
<p>Version 3.0 of Omek Beckon will be available for download from the Omek web site (<a href="http://www.omekinteractive.com/">www.omekinteractive.com</a>) in May.</p>
<p>“The range of applications for gesture technology continues to expand, and we’re excited to raise the level of accuracy and features developers can expect from a gesture recognition tool, while at the same time reducing requirements for system resources,” noted Janine Kutliroff, CEO of Omek Interactive. “By expanding the capabilities of Omek Beckon, and making it easier to try and acquire, we’ll be able to help more developers and designers transform the way their customers interact with the applications and devices they create.”</p>
<h4><strong>About Omek Interactive</strong></h4>
<p>Omek is transforming the way people interact with their devices and applications, by providing tools and technology that enable manufacturers and software developers to add gesture-based interfaces to their products. Omek&#8217;s gesture recognition and body tracking software is being incorporated into TVs, set-top boxes, computers and peripherals, smartphones, interactive signs, and medical and fitness devices – and into the content and applications that run on these devices. Omek&#8217;s tools work with all major 3D cameras, and support a broad range of processors and operating systems – giving customers the flexibility to take advantage of the latest technology, while maintaining portability for their applications. A privately held company, Omek is headquartered in Bet Shemesh, Israel, and has offices in San Francisco and Taipei. For more information, visit <a href="http://www.omekinteractive.com/">www.omekinteractive.com</a>.<br />
<strong></strong></p>
<p><strong> </strong></p>
<h4><strong>Contact:</strong></h4>
<p><strong></strong>Matt Fini<br />
Omek Interactive<br />
Tel: +1 415 524 7559 x16<br />
Email: matt@omekinteractive.com</p>
<p>© 2012 Omek Interactive, Ltd. All rights reserved. Omek, the Omek logo, Omek Beckon, Beckon, and &#8220;The Future Beckons&#8221; are trademarks or registered trademarks of Omek Interactive, Ltd. or its subsidiaries in the United States and other countries. All other trademarks are the properties of their respective holders.</p>
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		</item>
		<item>
		<title>Galactic Surfers in Action</title>
		<link>http://www.omekinteractive.com/resources/videos/galactic-surfers-in-action/</link>
		<comments>http://www.omekinteractive.com/resources/videos/galactic-surfers-in-action/#comments</comments>
		<pubDate>Thu, 01 Mar 2012 21:52:58 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=887</guid>
		<description><![CDATA[Gameplay footage of Galactic Surfers, the Omek Beckon powered racing game developed for the Eeedo iSec console]]></description>
			<content:encoded><![CDATA[<p>Gameplay footage of Galactic Surfers, the Omek Beckon powered racing game developed for the Eeedo iSec console</p>
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		<item>
		<title>Phoenix Perry Demos Beckon at #Apresskinect, Part 1</title>
		<link>http://www.omekinteractive.com/resources/videos/phoenix-perry-demos-beckon-at-apresskinect-part-1/</link>
		<comments>http://www.omekinteractive.com/resources/videos/phoenix-perry-demos-beckon-at-apresskinect-part-1/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 18:30:39 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=840</guid>
		<description><![CDATA[Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek&#8217;s Beckon SDK at the #Apresskinect event.]]></description>
			<content:encoded><![CDATA[<p>Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek&#8217;s Beckon SDK at the #Apresskinect event.</p>
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		<title>Phoenix Perry Demos Beckon at #Apresskinect, Part 2</title>
		<link>http://www.omekinteractive.com/resources/videos/phoenix-perry-demos-beckon-at-apresskinect-part-2/</link>
		<comments>http://www.omekinteractive.com/resources/videos/phoenix-perry-demos-beckon-at-apresskinect-part-2/#comments</comments>
		<pubDate>Fri, 24 Feb 2012 18:04:43 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Videos]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=848</guid>
		<description><![CDATA[Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek&#8217;s Beckon SDK at the #Apresskinect event.]]></description>
			<content:encoded><![CDATA[<p>Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek&#8217;s Beckon SDK at the #Apresskinect event.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Beyond Kinect: 5 next-gen gesture systems</title>
		<link>http://www.omekinteractive.com/news-events/news/beyond-kinect-5-next-gen-gesture-systems/</link>
		<comments>http://www.omekinteractive.com/news-events/news/beyond-kinect-5-next-gen-gesture-systems/#comments</comments>
		<pubDate>Mon, 13 Feb 2012 17:27:17 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[In the News]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=835</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gesture Recognition Company Profile: Omek Interactive pursuing partnerships and innovation in Gesture Recognition</title>
		<link>http://www.omekinteractive.com/news-events/news/gesture-recognition-company-profile-omek-interactive-pursuing-partnerships-and-innovation-in-gesture-recognition/</link>
		<comments>http://www.omekinteractive.com/news-events/news/gesture-recognition-company-profile-omek-interactive-pursuing-partnerships-and-innovation-in-gesture-recognition/#comments</comments>
		<pubDate>Tue, 07 Feb 2012 17:15:39 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[In the News]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=825</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[]]></content:encoded>
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		<item>
		<title>Computex Taipei Innovation Forum 2012</title>
		<link>http://www.omekinteractive.com/news-events/events/computex-taipei/</link>
		<comments>http://www.omekinteractive.com/news-events/events/computex-taipei/#comments</comments>
		<pubDate>Fri, 27 Jan 2012 21:39:06 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[Events]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=932</guid>
		<description><![CDATA[]]></description>
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		</item>
		<item>
		<title>CES: New Technologies for Gaming</title>
		<link>http://www.omekinteractive.com/news-events/news/ces-new-technologies-for-gaming/</link>
		<comments>http://www.omekinteractive.com/news-events/news/ces-new-technologies-for-gaming/#comments</comments>
		<pubDate>Wed, 25 Jan 2012 20:28:14 +0000</pubDate>
		<dc:creator>mfini</dc:creator>
				<category><![CDATA[In the News]]></category>

		<guid isPermaLink="false">http://www.omekinteractive.com/?p=807</guid>
		<description><![CDATA[]]></description>
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