Demonstration showing robust tolerance of ambient light and changing light conditions of the PMD[vision] CamCube 3.0 and Omek Beckon gesture control software.
Demonstration of PMD[vision] CamCube 3.0 Resistance to Interference from Ambient Light
NRMA Insurance uses Omek Beckon™ for Digital Signage
Australian car insurance provider, NRMA Insurance, has added gesture recognition to their outdoor digital signage using Omek Beckon™ on the Panasonic D-Imager depth camera, offering an innovative spin to the advertisement of their services.
In this video, a pedestrian engages with a digital poster of a 3D car model. The poster allows her to explore the vehicle both inside and out, and highlight the unique auto parts NRMA claims most other insurance providers do not cover. By selecting the areas of the car that are most important to her, the pedestrian is able to tailor the experience to meet her interests and discover more about NRMA.

Demonstration of PMD[vision]® CamBoard nano and Omek Grasp™ technology
PMDTechnologies shows off its new PMD[vision]® CamBoard nano, including showing Omek’s Parallel Desktop demo and Ballzeye game, built with Omek Grasp™ technology.

Galactic Surfers in Action
Gameplay footage of Galactic Surfers, the Omek Beckon powered racing game developed for the Eeedo iSec console

Phoenix Perry Demos Beckon at #Apresskinect, Part 1
Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek’s Beckon SDK at the #Apresskinect event.

Phoenix Perry Demos Beckon at #Apresskinect, Part 2
Phoenix Perry, co-author of Meet the Kinect, shares her thoughts on Omek’s Beckon SDK at the #Apresskinect event.

Living Kitchen Gesture-Controlled Interactive Media Wall
Interactive media wall for FRANKE, a leading manufacturer of intelligent kitchen systems, powered by Omek Beckon gesture control software. Interface developed by craut interactive and Body Interactive Media.

Giving Devices the Ability to See and Interpret Human Movements
Gershom Kutliroff, CTO and co-founder of Omek Interactive, discusses the challenges of enabling computers and devices to see and interpret human movements. An interview with Jeff Bier, founder of the Embedded Vision Alliance.

Unite11 Session: Developing Motion-Controlled Games in Unity with Omek’s Beckon SDK
Unite 2011 Conference Session: Demonstration of a game deveoloped in Unity with the Omek Beckon SDK, and how to apply motion tracking to animate a character in a scene, control a mouse cursor with hand tracking, and use gesture recognition to trigger events in the script.

Hyundai Gesture-Controlled Interactive Demonstration
Gesture-controlled virtual demonstration of Hyundai Verna, powered by Omek Beckon gesture control software. Interface developed by Xenium Technologies.






